Hi,
How can I have a stable connection with players having a delay> 50ms with the network manager ?
When I use it with the simulator or in real situation, all clients will disconnect after some secondes or minutes.
I tried a lot configurations but I've never had a stable connection.
Even with 10s Ping timeout in Timeouts in NetworkManager.
Even without any network message or network operator send (a inactive player).
![alt text][1]
[1]: /storage/temp/70413-sans-titre.png
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